Whose priorities do you favor? Will you make a bad choice because you prefer another character? I absolutely love it when games do this, and I wish more of them did.Īs in all such narrative-centric games, you are given dialogue choices and action choices, leading to discrete narrative branches that spill into and entwine with one another - all of it displayed as a summary, with charts and connecting paths showing the outcome of your choices after each chapter. This makes for interesting challenges, since you sometimes are in conflict with a character you were just playing as. The game puts players, interchangeably, in control of one member of each family. The opening of As Dusk Falls, set in 2012, makes it clear that the ramifications of that one night had ripple effects for decades. So begins a nail-biting hostage situation, with a desperate family trying to manage an innocent one, and each gradually becoming a worse version of itself - latent issues and unsaid grievances the byproduct of this collision of lives.īut things didn’t end in 1998. The Holts end up crashing at the same motel as the Walkers, and the robbers take everyone captive. At the same time, the Holt family is robbing a local house, but is caught in the act and has to flee. After an accident puts their car out of commission, they are forced to stop at a dingy motel while it gets repaired. It begins in Arizona, in 1998, with the Walker family moving between states. This is a narrative adventure in which story and cutscenes dominate a playthrough. If you want curated lists of our favorite media, check out What to Play and What to Watch. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun - and worth fitting into your schedule. Games that scratch at our minds - and pull at our hearts.Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences. With all that in mind, we've updated this list to bring attention to similarly impactful games. Emotional, intellectually stimulating games are thankfully not a rarity, so if you're not completely emotionally wiped out after finishing As Dusk Falls and you're on the hunt for more thought-provoking works, you've come to the right place. Updated Decemby Keitha Sims-Korba: After its recent win at 2022's The Game Awards in the "Games for Impact" category, As Dusk Falls has proven its ability to get people talking and, more importantly, thinking. But, fear not, there are plenty of games where decision-making is at the center of gameplay, and even more with deeply impactful plots and characters. RELATED: As Dusk Falls Preview: Heartfelt Drama Meets Unintentional HilarityĪfter finishing As Dusk Falls, you may find a hole in your heart in the shape of story-rich games. It's not the first game to do such a thing, and it won't be the last. Choices, big and small, are one of the core aspects that make us human, a truth that As Dusk Falls captures in its well-realized and branching storylines, regardless of its less gameplay-heavy design. These can be big, life-altering events or as simple as deciding what color shirt to wear.
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